This time out, our setting is Columbia – a flying city of interconnecting platforms that was established by Father Comstock, a religious leader who is seen as the ultimate authority and God’s right-hand man. The most fundamental difference between BioShock Infinite and the two games that came before it is that the iconic underwater city of Rapture is no more. And at its most fundamental level, as a piece of video gaming entertainment, it’s interesting to notice the ways in which the BioShock formula has been tweaked to paper over some of the shortcomings and criticism of the first two games. The potential readings into what the designers and writers meant by it all are interesting. The core premise and story itself is interesting, including how it entwines itself with the series’ universe. The switch from my beloved Rapture to Columbia demoted this one to my “to play” list, and once the initial hype died down so did any urgency I had to pick it up - until, that is, it went free on the Epic Games store a few weeks ago.īioShock Infinite is a game that can certainly be described as interesting on several levels. Next in line is BioShock Infinite - the 2013 follow-up to two fantastic games that I hold among my all-time favourites. I’m on the war path in 2022, finally playing through all sorts of games that I probably should have completed years ago, but for one reason or another passed me by.
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